Quote Originally Posted by to0kenZA View Post
You make a good point, although, don't you think it would have been better for the "consumers" if the developers started focusing on better coding anyway, regardless of the console restraints?
Well think about it this way: Every GPU by say Nvidia has a similar but slightly differnt
Architecture, which is often while one game will run perfectly with (and this is just an example) a 9800GT but struggles with a 8900GTX. And then everytime a new GPU is released the devs need to work it into the game. Since all Xbox's and all PS3's have the exact same GPU with the same exact architecture the devs now dont need to worry about coding in 500 (Again just an example) differnt possible GPU and can instead focus on getting the best possible visuals out of that one specific gpu.

As a result of this many PC games no longer have the astromonical requirements thus opening up the market a little bit for people who do not have the cash to spend 2K on a GPU once a year.