When the focus of a company shifts from catering to your initial target market(the customers forking out cash each month for a new title and those paying to play on "your" Peer 2 Peer based multiplayer service) to some completely new market and it becomes ALL that you end up focusing on, then you're essentially doing what Nintendo did with the Wii.
The amount of cash that they are investing in Kinect and it's marketing to "win" over the casual crowd is fine, however when that becomes your main focus then you start alienating your original audience.
At the end of the day, Kinect/MS talking crap/Casualfaggotry/etc is not going to stop me from picking up the next Gears or the next Halo. That's a fact.
However if Gears and Halo is the only thing that's keeping the consumer on console, then it shouldn't be surprised that the consumer also shifts his/her focus towards another brand.
MS are very comfortable in their position at this point, so I'm pretty sure from their point of view they don't really have to "worry" about pissing off the core gamers as they'd continue to buy games for the platform every month regardless.
However, with the market being greatly defined by multi-platform titles, they need to be aware that nothing is stopping a user from simply not buying anything but exclusives on the platform.
I just wish that MS would take note of what other industry leaders are doing and actually spend some resources securing development studios to develop some new exclusive IPs.
Just my 2c.




