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Thread: Why does M$ charge for XBL?

  1. #51

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    Quote Originally Posted by Inevitability View Post
    Nope, that's not the same at all.
    PSN for multiplayer works. No PS3 owner i know has complained about playing multiplayer on PSN.
    So we're comparing a service that really works, with another service that really works.

    Plus, you're missing the part where i said...

    I've paid for it already, so then they wanna make me pay again?

    Yes, M$ gives you alot of bang for your buck, but that does not detract from the lack of free online multiplayer, which PSN provides
    M$ forces you to take their bag of goodies in order to get online mutiplayer.
    I don't want those goodies... i just want online multiplayer
    For me, M$ can only ever rectify the situation by making online multiplayer free.
    Thing is, do you think that if M$ offered free online multiplayer, everyone would still renew their Gold subscription? And this is why they won't do it.
    Which takes this all the way back to Page 1 where we found out that they charge you only cos they know you will pay


    Hey man... M$ is charging you for this so they BETTER be improving the service regardless of what Sony is doing. You're expecting the free service to be premium quality? No way that happens in the real world. What you should be expecting is for M$ (the paid service) to be so far ahead that Sony has to get off their a$$es and improve PSN

    But i''m now digressing in order to address your points...

    My focus in this whole discussion is online multiplayer.
    The rest doesn't matter to me
    PSN is doing it (and nobody complains about how [email protected] it is) for free, while XBL needs you to pay (a 2nd time)
    ..........Agreed!!!

  2. #52
    The Piper Necuno's Avatar
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    drink less from budget and play more
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  3. #53

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    I have had NO problem at all with PSN. I quite like the fact that I can either pay for PSN+ or keep the standard free PSN service. I just can't justify paying R600 for a 12 month subscription and for what exactly? A few remade PS titles, exclusive themes (That get released late anyway)...
    I've only ever played on an Xbox online once and I was quite impressed it felt smoother for me than PSN did, but thats it really. I get ripped off buying the game, I don't want to have to pay now to play the game online. Period. So all in all I'm happy with PSN
    "All men dream: but not equally. Those who dream by night in the dusty recesses of their minds wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act their dream with open eyes, to make it possible."

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  4. #54
    The Legendary Troll Hunter OmegaFenix's Avatar
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    I found the following which might help to explain it:

    Let me explain by making a comparison to PC Gaming. Let's say you are the game company Relic and you are going to make Company of Heroes for PC. What you have to do is create an online system to help players find each other, a system to rank the players based on their wins, a friends list to keep track of your friends, and a chat system so you can chat with people. That is a lot of programming to get all that running. And of course every game is going to do the same thing, so just because I have a friends list in Company of Heroes it is only for that game, I can't see that my friend is playing another game or chat with them.

    What Microsoft did was create the Xbox Live system that has all this programming in it to connect gamers together, allow voice chat, friends list, achievements, and a ranking system. Then they give all this information to a game developer who basically takes these prebuilt modules and plugs it into their game. Now they don't have to spend a bunch of time programming all those features in. The best part is it works across all games so I can chat with you even if we are playing different games. The only thing Xbox Live doesn't do is create dedicated servers to host the matches, the games are peer to peer. However lot's of PC games such as Company of Heroes are peer to peer as well. So basically Xbox Live does everything except host the match.

    The reason you pay for it is because at the time Xbox Live came out it was superior to anything on any console or even the computer, and Microsoft felt they could get people to pay for it. And people were willing to pay for it.
    Source
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  5. #55
    Inevitability's Avatar
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    Quote Originally Posted by OmegaFenix View Post
    I found the following which might help to explain it:
    Source
    Hmmm.... interesting.
    And PSN doesn't do that, right?

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