AMD confirms dual GPU DX11 card

Meh.....I'll wait for the more sensibly priced, DX11 Gen2 midrange cards to come to market before I consider putting aside my 4870.
 
I wouldn't worry about it if I were you, Caboose. Rather wait your money and wait for the sensible-money cards to be released. This seems to happen after a die-shrink of a chip supporting the latest and greatest iteration of DirectX. Remember 8800GT and HD4850? THAT's the time to buy.
 
so, whats the point here ? dx10 gpu's ( even dx9 software wise) haven't even fully matured yet. I guess this help with epeen braging rights :rolleyes:

DirectX has become the franchise that NFS is...
 
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only reason i want one is my 4870 512 is strugeling a bit at 1080p res with the latest games(demisgod as example)
 
Would you not rather lower your resolution than cough up what is likely to be a fair amount of money in order to play the latest games NOW.
 
I agree wholeheartedly, Necuno, but I think nvidia and AMD would prefer to see people buy new hardware with more go-faster stripes so that boost their framerates well past the point where it is relevant. [the human eye cannot distinguish the difference in framerates above 30 fps, not so?]
 
I keep hearing that we cant distinguish the difference, but I can so easily tell when a game is running at 60fps or at 30. I need that explained to me.
 
I keep hearing that we cant distinguish the difference, but I can so easily tell when a game is running at 60fps or at 30. I need that explained to me.

Well, actually it's at about 72fps that is the max before you cant notice a difference

How I understand it is that you can only process 30fps, but doent mean you can absorb more than that in information. You eyes "burn" in the image, but at 30fps, it's exactly what you can process, but be "burnt in image" is a single frame. Increasing this makes more frames "burnt" into the eye, and gives a motion blur effect which your brain is used to seeing. So you can tell that it seems "smoother" because of the motion blur (and saturation of colours) that is getting processed. So it feels more natural to your brain.
 
Well, actually it's at about 72fps that is the max before you cant notice a difference

How I understand it is that you can only process 30fps, but doent mean you can absorb more than that in information. You eyes "burn" in the image, but at 30fps, it's exactly what you can process, but be "burnt in image" is a single frame. Increasing this makes more frames "burnt" into the eye, and gives a motion blur effect which your brain is used to seeing. So you can tell that it seems "smoother" because of the motion blur (and saturation of colours) that is getting processed. So it feels more natural to your brain.

Thanks for that, finally clears up that issue for me :).
 
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