Crytek says “People are putting too many definitions on what casual means”

My personal opinion...
Casual - most people playing games, easy game to get into; play for x period of hours, or till the game is done, or they get tired
of the game.
Hardcore - people playing all levels of difficulty, clocks up the hours for days to come.
 
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Casual gamers - People with social lives which mostly exclude gaming. Gaming in short dosages.
Hardcore gamers - People willing to sacrifice part of their social lives to satisfy an obsession of finishing/mastering a particular game.
Social zombie sheep gamers - Bunch of zombie sheep playing Farmville. People that cannot figure out why they are playing a game ,apart from it being popular.
Social gamers mainstream - Call Of Duty/LoL. Social life involves gaming with friends and bashing all other games to make the game they playing look even more important in order to boost their E-Peen further.
 
Casual -- Someone who just plays usually easily-accessible games, usually on an irregular basis, not really interested in the gaming industry.

Gamer -- Someone who considers gaming a passion, has pretty much found their preferred genres and indulges on a regular basis, gaming is more than "something to do."

Hardcore -- Someone thoroughly obsessed with gaming to the point where they MUST GET THAT NEXT ACHIEVEMENT, pwn that noob, win at any cost, NO REST! NO SLEEP! NEVER!!!

I consider myself a passionate gamer :p
 
I think all these labels are equally fucking stupid.

How come?

Some people care about gaming, others just have a casual interest in it (see what I did there? :p). At least with a label you know where you stand, whether to jump into the deep end or play it cool and mellow about The Sims.

Can you imagine the social nightmare if you started talking about your l33t pwnage, stealth manoeuvring or how TOTALLY manly Marcus Fenix is? :D

It's happened to me that I've asked someone how they feel about "gaming" and they went off on a tangent about how dangerous gambling addiction can be.

I'm a proud gamer and happy to separate myself from those who really just couldn't care less about the industry/hobby.

It applies to reading as well, I don't want to be associated with Mills & Boonery!
 
If you look at my post about WoW vs Diablo3 ,
I think its pretty much the definition of casual vs hardcore.
When I was single and could be ontime for a raid every night , and id be playing it for 5 hours a day 7 days a week = hardcore
Now that im starting a family its pretty much gaming to relax for an hour before bed , with the ability to postpone that hour or interrupt it at any moment. Cant do that in a Raid , people would hate your guts.
 
If you look at my post about WoW vs Diablo3 ,
I think its pretty much the definition of casual vs hardcore.
When I was single and could be ontime for a raid every night , and id be playing it for 5 hours a day 7 days a week = hardcore
Now that im starting a family its pretty much gaming to relax for an hour before bed , with the ability to postpone that hour or interrupt it at any moment. Cant do that in a Raid , people would hate your guts.

I have to concur with kerby. His post did quite clearly highlight the differences. You get clear cut hardcore gamers, who invest large amounts of their time and energy into every game they invest in, whilst casual players mostly play just for the hell of it and to spend some time relaxing. Then you get the inbetweeners who invest large amounts of time into some games, but not others, or invest more time than casual gamers but less time and energy than hardcore games.

But this comes down to perspective. As long as development houses realise that the one is not the same as the other and does not make a game for one more than the other, then all is fine. There has to be a balance. Games should provide a decent story and accessible play for gamers but should at the same time be loaded with features, achievements, content and extra gameplay mechanics to give hardcore gamers a challenge and a reason to invest their time into the game.
 
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