Gran Turismo 7 in Development, Won't Release in 2014

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Gran Turismo 7 is in development, though the title is unlikely to release any time before 2015.

That's according to the man behind the series Kazunori Yamauchi, who told Eurogamer that work on the next installment in the long-running franchise has already begun.
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"We are working on the title," he said. "I don't think it'll make this year! I don't think it'll be a Prologue.

"I doubt that we'll be throwing away the standard cars. Each car has its own fans. So I think we'll hang on to the archive. In the meanwhile, some of those cars we may be able to make into Premium cars as they become available - but basically we're more focussed on increasing the number of premium cars."

There's no news on a platform but the smart money is this game will be making its big debut on PS4, which will mark the series' first foray onto the new generation. That's assuming the mutterings about Gran Turismo 6 being ported don't come to pass, of course.

Source: IGN
 
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well anyone thinking it was gonna release 2014 is a madman maybe end of 2015.I just want to know if I will be able to use my Logitek wheel on Ps4 that is the real news I am waiting for.
 
By the time this game releases, Turn10 will be 50% done with Forza 7. If this guy wants to claw back some credit from the racing game community, he's going to have to move his ass. The delay with GT6 was a massive knock for the series with Forza literally taking pole position and has kept it ever since.
 
By the time this game releases, Turn10 will be 50% done with Forza 7. If this guy wants to claw back some credit from the racing game community, he's going to have to move his ass. The delay with GT6 was a massive knock for the series with Forza literally taking pole position and has kept it ever since.[/QUOTEI think you mean Gt5 there was no delay in making Gt6 and stop talking bull one installment of Gran Turismo has more sales than the Forza's series life time sales.As some one who has owned both games and played them to death I can tell you that both have their strengths and weaknesses.
 
By the time this game releases, Turn10 will be 50% done with Forza 7. If this guy wants to claw back some credit from the racing game community, he's going to have to move his ass. The delay with GT6 was a massive knock for the series with Forza literally taking pole position and has kept it ever since.[/QUOTEI think you mean Gt5 there was no delay in making Gt6 and stop talking bull one installment of Gran Turismo has more sales than the Forza's series life time sales.As some one who has owned both games and played them to death I can tell you that both have their strengths and weaknesses.

Woah. Sorry, didn't know you were a major GT fanboy. My bad. Let's just look at some facts comparing Forza 4 (not even mentioning 5) compared to GT6. Keeping in mind that GT6 launched well after Forza 4.

Graphics - Forza 4 wins hands down. Google will provide you with thousands of comparative images.
Sound - Forza 4 wins, again, no contest. Unless you think a Golf Gti and a Ferrari 550 sound the same.
Handling Dynamics - Forza 4 is more realistic than GT (if you've ever been on a race track, you'd agree)

So...on the topic of BS....does your ass ever get jealous of your mouth with all the crap that you're talking!? I own both consoles, I'm not biased towards either title. But if you're not willing to see the lack of progression in GT that Forza has been exploiting over the last couple of years, you're seriously missing the plot. So far, with the last 2 Gran Turismo titles, Forza has walked away with the gold even though the titles were released after the Forza alternatives - so it's not like they didn't have time to prepare.

I'm willing to bet you that Gran Turismo 7 (if it ever gets released) will look the same, if not worse than the currently available Forza 5. When it comes to sound (I don't know if that matters to you, but it does to me) GT have really dropped the ball. Most cars sound identical to one another which is a major let down. Forza 4 on the other hand, has near pitch-perfect sounding cars for EVERY car in the game.

Don't tell me GT couldn't afford that sort of research and development. So it's a damn shame that they're releasing half-assed products like they are now. Face it, Turn10 are releasing better looking, better sounding and more realistic racing simulators than Gran Turismo.

And don't come and talk to me about sales figures with a fanboy frame of mind. Just because 48 million people voted for the ANC doesn't mean they made the right decision either.
 
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I just checked something out curiosity: Forza 5 has a Metacritic score of 80 and a user score of 5.5 while GT6 has a Metacritic score of 81 and a user score of 7.6. Interesting...
 
I just checked something out curiosity: Forza 5 has a Metacritic score of 80 and a user score of 5.5 while GT6 has a Metacritic score of 81 and a user score of 7.6. Interesting...

When a company wants to develop a game for next gen consoles but with ps2 car models still in it, then you know :rolleyes:"whistling:

in other news

Forza 3 Metacritic score of 92 and a user score of 8.0
Forza 4 Metacritic score of 91 and a user score of 8.1

its not about metacritic scores, its about innovation and innovation with the gran turismo series stopped with GT4, the series is going backwards and its only gt fanboys thats going to deny it.

The only reason on most sites why forza 5 had lower than forza 4 review scores was due to less content (turn 10 didnt want to use 360 car models & tracks) compared to forza 4.
 
When a company wants to develop a game for next gen consoles but with ps2 car models still in it, then you know :rolleyes:"whistling:

in other news

Forza 3 Metacritic score of 92 and a user score of 8.0
Forza 4 Metacritic score of 91 and a user score of 8.1

its not about metacritic scores, its about innovation and innovation with the gran turismo series stopped with GT4, the series is going backwards and its only gt fanboys thats going to deny it.

The only reason on most sites why forza 5 had lower than forza 4 review scores was due to less content (turn 10 didnt want to use 360 car models & tracks) compared to forza 4.
I know all of this, I just checked and posted out of curiosity. I find it quite interesting that the new gen Forza has lower critic and user scores than GT6 which is still a PS3 game. Yeah sure, they have lower quality car models but they do have 1000 more cars. They also have a weather system and night racing. Let's not forget the manafacturer concept cars that come with GT6, these are all awesome and each comes with a pretty interesting (even to a non-fan like me) video about the car's design. I can't really comment on the lack of innovation since GT4 since I don't play either of these series, but I do know that most people I've talked to agree that the handling and physics in GT6 is the best it's ever been. The sound is pretty bad though.
 
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I know all of this, I just checked and posted out of curiosity. I find it quite interesting that the new gen Forza has lower critic and user scores than GT6 which is still a PS3 game. Yeah sure, they have lower quality car models but they do have 1000 more cars. They also have a whether system and night racing. Let's not forget the manafacturer concept cars that come with GT6, these are all awesome and each comes with a pretty interesting (even to a non-fan like me) video about the car's design. I can't really comment on the lack of innovation since GT4 since I don't play either of these series, but I do know that most people I've talked to agree that the handling and physics in GT6 is the best it's ever been. The sound is pretty bad though.

Thats the problem i have with gt they're taking the quantity over quality approach, if i play a next gen car game i want to see shiny high poly models (that shows of the power of my console, not ps2 models that look out of place, and gt has over a 1000 cars but most of it is slight variations of the same model, i would rather have 10 different r34 skylines than 80 different models with very minor variations. Concerning physics the people that say gt6 physics is the best if they havent played forza 5 yet (i also havent played forza 5 yet) and I Highly doubt that the physics in gt6 is more advanced than those of F5 since Calspan helped in entering and digitising their real world data for the forza 5 engine. Concerning weather and night racing its not like the forza team cant do it, turn 10 has emphasized numerous times solid 60fps framerate over anything else, the moment the weather effects kick in during gt 5 gameplay then the framerate ends up taking a major dip.

Forza Motorsport 5's physics engine "wouldn't have been possible with last generation hardware", Turn 10 creative director Dan Greenawalt has claimed, telling VideoGamer.com to "just do the math" when asked whether Forza 5's physics will be more realistic than those of upcoming PS3 racer Gran Turismo 6.

"The things we're doing on the Xbox One with Forza 5 physically just wouldn't have been possible with last-generation hardware," Greenawalt told us at Gamescom earlier today. "Partially because there wasn't enough power, but more importantly the approach. We have a completely new approach to how we're doing physics and a new partnership."

Greenawalt explained that Turn 10 ditched its partnership with Pirelli for Forza 5 to team up with Calspan, a science and technology research company that tested huge numbers of tyres in order to provide in-depth analytics for Forza 5’s handling.

"Calspan tested for weeks, and at the end of that they gave us millions of data points, and I have to admit, it was more than I was expecting," Greenawalt continued.

i still have all my gt games right up to 4, and i still play it occasionally for nostalgic reasons, gt5 was graphically impressive and still is at certain times but it definately took a step backwards also gt6 have sold less than 3 million copies since release which just shows the downward trend the gt series is experiencing, The gt games have the best fantasy tracks in any racing sim by far but thats the only redeeming feature i can see in the gt series atm.
 
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Thats the problem i have with gt they're taking the quantity over quality approach, if i play a next gen car game i want to see shiny high poly models (that shows of the power of my console, not ps2 models that look out of place, and gt has over a 1000 cars but most of it is slight variations of the same model, i would rather have 10 different r34 skylines than 80 different models with very minor variations. Concerning physics the people that say gt6 physics is the best if they havent played forza 5 yet (i also havent played forza 5 yet) and I Highly doubt that the physics in gt6 is more advanced than those of F5 since Calspan helped in entering and digitising their real world data for the forza 5 engine. Concerning weather and night racing its not like the forza team cant do it, turn 10 has emphasized numerous times solid 60fps framerate over anything else, the moment the weather effects kick in during gt 5 gameplay then the framerate ends up taking a major dip.



i still have all my gt games right up to 4, and i still play it occasionally for nostalgic reasons, gt5 was graphically impressive and still is at certain times but it definately took a step backwards also gt6 have sold less than 3 million copies since release which just shows the downward trend the gt series is experiencing, The gt games have the best fantasy tracks in any racing sim by far but thats the only redeeming feature i can see in the gt series atm.
Very interesting man! I didn't know about the whole Calspan thing, will do some further reading on that sometime. I honestly just mentioned the weather and night racing because I saw people online complaining about the lack thereof in Forza 5. Don't know about framerate issues with weather in GT5 since I don't play these games. Regarding the physics I mentioned being the best ever, I specifically meant in the GT series, not compared to any Forza game. The people I know who play these games (mostly my brother and his petrolhead friends) don't have Xbones (yet) so they obviously haven't played Forza 5 yet to make the comparison. My brother has pretty much got 100% on Forza 3, 4 and Horizon as well as the entire GT series though (he pretty much only plays racing simulators) and he still says Forza 4 wins in the sound department but GT6 has the better cars, tracks and handling/physics. If I was as enthusiastic about cars as them I honestly think I would prefer more different, lower quality models of cars as opposed to fewer, higher quality cars. I know my brother often tests different models of the same car on the same track to compare performance and such. At the end of the day both series have their strengths and weaknesses and they offer good competition for one another. I find both equally boring though. :p
 
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When a company wants to develop a game for next gen consoles but with ps2 car models still in it, then you know :rolleyes:"whistling:

in other news

Forza 3 Metacritic score of 92 and a user score of 8.0
Forza 4 Metacritic score of 91 and a user score of 8.1

its not about metacritic scores, its about innovation and innovation with the gran turismo series stopped with GT4, the series is going backwards and its only gt fanboys thats going to deny it.

The only reason on most sites why forza 5 had lower than forza 4 review scores was due to less content (turn 10 didnt want to use 360 car models & tracks) compared to forza 4.
You speak of innovation yet Gt is the game that is innovating, first of all a dynamic weather system plus a dynamic lighting system plus the new vision Gt concept cars which is a really cool idea.Gran Turismo has more premium cars than Forza so the standard cars being included is a option for fans of those cars I do not see a problem in them being there.Also regarding the sound Kaz has publicly said that it is not good enough and that they are working on it.I am interested in what Project Cars brings to the party, maybe at the end of the year both Forza and Gt will have to improve greatly.
 
You speak of innovation yet Gt is the game that is innovating, first of all a dynamic weather system plus a dynamic lighting system plus the new vision Gt concept cars which is a really cool idea.Gran Turismo has more premium cars than Forza so the standard cars being included is a option for fans of those cars I do not see a problem in them being there.Also regarding the sound Kaz has publicly said that it is not good enough and that they are working on it.I am interested in what Project Cars brings to the party, maybe at the end of the year both Forza and Gt will have to improve greatly.

stop being such a fanboy, dynamic weather was first introduced in project gotham 4 in 2007, gt 5 came out in 2010, so an xbox 360 game had that feature 3 years prior

forza has 4 has over 500 cars (all a premium BTW) !

blind fanboyism has infected you, face the facts !
 
stop being such a fanboy, dynamic weather was first introduced in project gotham 4 in 2007, gt 5 came out in 2010, so an xbox 360 game had that feature 3 years prior

forza has 4 has over 500 cars (all a premium BTW) !

blind fanboyism has infected you, face the facts !

But if an XB360 game could have dynamic weather (first time I spelled that right today :p) in 2007 why couldn't an Xbone game have it in 2013/2014? I understand they wanted their 60fps, but to sacrifice things like dynamic weather, more cars and tracks and day/night racing seems a bit silly to me.

Someone else also mentioned in this thread the Polyphony would have had more than enough time to do the sound etc. properly. Does that not also mean that Turn 10 have had more than enough time to do weather and night cycles etc?

PS. I'm not trying to say anything with this comment. I'm really just curios why these features aren't in Forza 5 since it's supposed to be the first real next-gen racing game.
 
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stop being such a fanboy, dynamic weather was first introduced in project gotham 4 in 2007, gt 5 came out in 2010, so an xbox 360 game had that feature 3 years prior

forza has 4 has over 500 cars (all a premium BTW) !

blind fanboyism has infected you, face the facts !
If anyone has been blinded it is you.You where the person to bring up Gt lacking innovation I just stated what I think is innovative.Dynamic weather has been done long before Gt did it but Forza still lacks this basic feature.I admit Gt has flaws, many of them but I am not as you say a blind fanboy.
 
Keep the personal attacks out of the debate, guys.

The Eye of Sauron is now upon this thread.
 
OPINION TIME:

I love and respect both GT and Forza immensely. They are really great racing simulators for each console. And honestly, each console deserves/needs a truly great racing simulator.

My personal preference is with Forza for the following reasons:

1. It's on Xbox. Shitty reason I know, but I do like the controller much more than that of the PS3, and I feel that the Xbox 360 controller is better, for me personally, in racing games. The trigger buttons and the placements of the thumb controllers are better, and provide better feedback for precise driving

2. Handling: Since the inclusion of Pirelli's data into the handling model of Forza 4, I think that Forza has better handling dynamics than GT 5. The cars feel much more like you would imagine them to feel like. Variation in grip based on type compound, car and tracks are much more distinct in Forza than Forza

3. Graphics: To me personally, both games do look really great, but Forza is a bit better looking. Still, comparing the looks of these games are like comparing Natalie Portman and Kiera Knightly.

4. Sound: Okay this one is a obvious reason


Now, back to the topic at hand. I think that there are so many different racing games on the horizon that Sony has more than enough time to finish and polish everything in GT 7 before they release it. I'm pretty sure there will be enough racing games to keep us going until then
 
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