Mass Effect 3 will target "larger market"

I have to agree, Dragon Age 2 was a perfect example of what happens when BioWare goes "mainstream."

Disappointing. One of the last real RPG developers heading south one game at a time, it seems.

As an aside, I have a sneaking suspicion that BioWare are going to be put to serious shame, come Witcher 2. Hopefully it will remind them of their roots and that success isn't always achieved by coddling the casuals.
 
Also, sorry, but if the "larger market" hasn't bought your games already, they're sure as hell not going to buy them after you turn them into a glorified Pong.
 
I know I bitched and moaned about dragon age 1,but it amused me long enough for me to finish it. DA 2 got boring after a few hours in.
 
As an aside, I have a sneaking suspicion that BioWare are going to be put to serious shame, come Witcher 2. Hopefully it will remind them of their roots and that success isn't always achieved by coddling the casuals.

Let it come, in cdproject I trust :)
 
I really hope they don't spoil the awesomeness of ME! Companies just want money money and more money...ME3 stands to be extremely successful as it stands especially with it being on the PS3 as well.
 
til cd projekt slips once. then everyone is up in arms...

pffft tell that to the cult kotor mmo will never fail disciples :D

Everyone makes mistakes, but there is a huge difference between that and coke-a-lizing your IP just so everyone is pleased and doesn't feel too stressed to play it. DA2 is the shepard version of DA1; DA1 was already far from being the spiritual successor to BG.

:e
I tend to agree with that other article I've read way back where kids of today can't play games where proper thinking, applying logic, solving problems and faced with actual challenges. Everything needs to be instant, everything needs to be dumbed down. I mean just look at the skills selection for DAx/MEx it's all very simple VS what they was in games like BGx.
 
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Going mainstream, or "targeting a larger market", is not always such a good thing.

Your brilliant title can very quickly devolve into just another piece of junk...
 
the companies are going to the money, that's what everyone is forgetting.

in the end they are still businesses, and the main aim is to get cash. not supply a good experience.
 
the companies are going to the money, that's what everyone is forgetting.

in the end they are still businesses, and the main aim is to get cash. not supply a good experience.

BioWare already has consumer loyalty. Theoretically, they could release doggy-doo and it will still sell because of the loyalty that they've built up over the years. However, that financial leeway won't last forever and that loyalty they've worked so hard to accrue will wear out--maybe one poor game from now, maybe ten. The fact is that when that loyalty wears out, it's gone.

I'm reminded of ArcaniA and how badly that went down, how quickly JoWood's attempt at mainstreaming a cult classic via a different developer backfired.

BioWare aren't immune to failure and it would honestly be a massive shame to see them follow that path.

Interest in a solid; perhaps not exactly "mainstream" game like The Witcher has grown since its release, CDProjekt are garnering substantial loyalty each time they prove themselves by sticking to their guns, by offering a unique experience that isn't dumbed down or simplified. It's a game aimed at mature/experienced gamers, not children who need to be spoon-fed an adventure or gameplay.

The problem with mainstreaming a game is that it begins to lose its flavour and appeal to gamers seeking new, thrilling and perhaps even challenging experiences.

Yes, you get people who just want to sit down in front of a game and click a lot to finish it, to them I say go and play Bejewelled. The rest of us, I believe, are more demanding and expect a much more refined and immersive experience that is simply impossible to achieve in a spoon-fed and simplified universe.

"Mainstream" is never the way to go. Listen to your fans--the people who buy your games and appreciate your vision. Expand upon that vision but never reduce it.
 
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