The biggest changes in Civilization VI’s Fall 2016 Update

18 November 2016
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Civilization VI has just received a massive “Fall 2016” update, which fixes many issues with the game and adds a few new features.

While Civilization VI received favourable reviews upon release, it had the traditional assortment of bugs and UI issues at launch.

Firaxis has been quick to address these issues, and seems to have implemented helpful UI changes based on feedback from the community.

If you are undecided about whether to purchase Civilization VI, you can read our review here.

Check out some of the biggest changes in Civilization VI’s Fall 2016 update below.


New

  • Added two new balanced maps.
  • Added Cavalry and Cannonades Scenario.
  • Added DX12 Support.

Gameplay

  • Added the ability to rename cities.
  • Added UI to show the next tile a city will grow to.
  • Added a visual cue for Barbarian Scouts that are alerted to your city..

Balance

  • Adjusted relationship decay rates.
  • Reduced Warmonger penalties in most instances, and adjusted how this reacts to returning versus keeping a city. The last city conquered from a player now provides a heavy warmonger penalty, even if you have a Casus Belli against this player, because you are wiping out a civilization.
  • Deleting a unit no longer provides gold.
  • Barbarian camps must spawn further away from low-difficulty players’ cities.

AI

  • Adjusted AI understanding of declared friendship.
  • Increased AI competitiveness in building a more advanced military.
  • Adjusted AI victory condition focus to increase their competitiveness in Science and Tourism.

UI

  • Added the number of specialists working a tile.
  • Added the signature to the diplomacy action view/deal view so that we can differentiate between duplicate players. Also added multiplayer screenname in diplomacy.
  • Added Trade Route yields to the Reports screen.
  • Updated to display what cities are getting amenities from each resource.
  • When loading a game, the era blurb will be the current era of the saved game, rather than the starting era of the game.

To check out the full list of changes, head over to the Civilization VI Fall 2016 update page.


Now read: Civilization VI Review

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