Operation Raccoon City dev: 'pale round-eye not so bad'

6 April 2011

In a recent interview with Official Xbox Magazine, Capcom’s Masachika Kawata has said that working with SOCOM dev Slant Six on Resident Evil: Operation Raccoon City has divested him of some misconceptions about Western work ethics.

“I’ve never worked with any Western developers besides Slant Six, and I don’t know if the same is true of other Western developers, but they work very hard,” he said. “I didn’t find any differences to any of the Japanese developers I’ve worked with before. Besides the time zone and language, I’ve had no problems working with them at all.”

“To be honest, I had my own impression about Western people – being laid back and sitting on sofas, but even yesterday they came in early, on a Sunday, and gave us all sorts of recommendations. They wanted to do it, rather than being dragged out of bed if you like. So they’ve completely changed my perception about working with Western developers.”

In the convenient context of cultural exchange, somebody at OXM should totally have taken the opportunity to ask if Capcom’s Japanese offices have used underwear vending machines.

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