NetherRealm Studios has dropped a pretty significant hotfix on Mortal Kombat, ahead of the Skarlet DLC launch and a major game patch due in a couple of weeks. Using some kind of wizardry, mind you, this update is happening behind the scenes, and won’t require any downloading on the other side.
According to the guys over at Test Your Might, the current update includes the following tweaks and changes:
• Reduced some of Kung Lao’s combo and overall damage.
• Reduced the damage on some special moves.
• Increased the damage scaling after Kitana’s Enhanced ground fan toss.
• Adjusted some juggle’s damage scaling.
• Reduced the damage on some basic combos that were doing too much damage without using any meter.
• Increased Sheeva’s damage output for several of her moves and attacks.
• Temporarily Changed around some of Sonya’s fighting style properties to reduce her ability to lock someone down in block stun.
• Changed Kano’s Forward Front Kick to a low block.
• Reduced the recovery on Kano’s Upball to be closer to Johnny Cage’s Flip Kick recovery.
• Increased the damage of some of Baraka’s special moves and attacks.
• It is easier to juggle combo after hitting someone with Baraka’s chopchop on the ground.
• Increased the damage scaling on a frozen opponent.
• Baraka’s Back Front Kick, Front Punch combo is now a true popup.
• Reduced some of Reptile’s combo damage.
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