In news that’s probably relevant to 98% of gamers in just about any gaming-related context, Epic Games’ Cliff Bleszinski has suggested that “If you don’t like it, don’t play it.”
His advice is aimed specifically at people complaining about the emphasis on Kinect development over at Microsoft HQ, but can be readily applied elsewhere.
“I just don’t understand,” he tolds attendees at a private dev session following Microsoft’s pre-E3 keynote presentation. “If there are gamers out there that are weird about it, like, what’s the problem? If you don’t like it, don’t play it.
“I had an interesting conversation where one of the PR people pulled me aside and was like, ‘It has come to our attention that you might not like Kinect.’ I’m like, does anybody read my Twitter feed? I went to the f***ing launch of it in New York. I love it.
“This is so strange. It’s Move that I dog on all the time. I don’t want to hold the two goofy-looking aeroplane-coming-in things, right? Less plastic on my coffee table as far as I’m concerned is a good thing.
“I’ve been asked about integration into Gears. If we had put it into Gears 3, considering the development time table, it would have been a tacked-on feature.
“If we were to get around to doing something Kinect-based, we would want to dedicate something to it and really knock it out the park and make it a Kinect game.”
That said, of course, rumours of a Kinect-supported Gears of War spin-off title have been spinning around the mill for some time already. No word on that, though.
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