Duke Nukem Forever PC update launched

3 August 2011

After almost 15 years in development, Duke Nukem Forever is – surprise! – still in development. Sure, some version of it was actually released recently, but that doesn’t mean it’s done. Especially when you consider its less than stellar review aggregates.

Expect Gearbox to announce sometime soon, perhaps, that last month’s launch was just a joke, haha, and if you don’t get it, it’s because it’s satire and satire is totally sophisticated like that.

In the meantime then, the dev has dropped a big update for the PC version of the game, with a console update incoming.
The list of fixes and changes includes:

•    4-weapon inventory option for single player
•    MP Server favorites
•    Dedicated server overhaul
•    FOV can be modified
•    Change VOIP to push-to-talk (bandwidth fix)
•    VAC anti-cheat system enabled
•    Support for Japanese Steam ID’s for PC release in Japan
•    Auto-aim fix
•    Blood effects on surfaces behind enemies when shot
•    Steam.exe no longer uses an unusually high amount of CPU
•    Texture quality improvements
•    Fixes to prevent single player and multiplayer save data corruption
•    Leaderboard exploit fixed
•    AMD Dual-Core Optimizer no longer automatically installed (fixes rare bugs with Intel processors)
•    Crash/compatibility fixes and other minor bugs

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