This week’s edition of Instant Gamer Rage-Inducing Press Statement comes via Driver: San Francisco developer, Ubisoft Reflections, who have said that publisher Ubisoft has “every right” to use DRM to protect the game from “utterly unbelievable” levels of PC piracy.
“You have to do something,” studio founder Martin Edmonson tells Eurogamer. “It’s just, simply, PC piracy is at the most incredible rates. This game cost a huge amount of money to develop, and it has to be, quite rightly – quite morally correctly – protected.”
“If there was very little trouble with piracy then we wouldn’t need it.”
The recent announcement that the game’s DRM would require always-online connectivity was quick to stir up controversy, prompting Ubisoft to relax the requirement to launch only.
One has to wonder though, why doesn’t Ubisoft chuck its stupid DRM and online passes, and simply use Steam instead.
In a recent interview with Kotaku, Valve’s Gabe Newell puts it all rather nicely, saying that, “This belief that you increase your monetization by making your game worth less through aggressive digital rights management is totally backwards. It’s a service issue, not a technology issue. Piracy is just not an issue for us.”
Ubisoft has “every right” to use DRM says Driver dev << Comments and views