Just Cause dev speaks out against obtrusive DRM

6 September 2011

While Ubisoft has been doing a totally great job of hating its paying customers and making excuses about it just lately, it might help to remember that not all game companies are quite that delusional.

“If a DRM system constantly needs to be defended, something must be wrong,” Avalanche’s Christofer Sundberg told Edge.

“As a developer you will never win over any fans if you constantly let everyone know how much it costs to develop a game and how much money you lose.”

And you’ll never win over anybody at all if you use something like always-on DRM, that really only inconveniences legitimate buyers (IRONY).

“I don’t like always-on DRM solutions at all, since they offer nothing to the consumer,” he added. “If you continuously give something extra for registering and being online, and award them for actually paying for and playing your game, it’d be different, but always-on DRM only says: ‘Thank you for buying our game, we trust you as far as we can throw you.’”

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