Experts agree that Deus Ex: Human Revolution was a pretty fantastic game, except for those dreadful boss battles.
What was Eidos Montreal thinking? Turns out they weren’t doing the thinking at all, in fact, because those dreadful boss battles were outsourced to another developer.
That’s a big mistake Eidos isn’t making twice, though.
In a recent interview with Eurogamer, project production coordinator Marc-Andre Dufort explained that the upcoming DLC, Missing Link, features a boss fight – but it’s going to be developed in-house this time around.
“We have a boss battle at the end, but it’s different from the main game boss battles,” he said.
“You can actually not kill the boss. You can do a non lethal takedown on him. And you can kill him from afar. You can even kill him without him seeing you. It’s more of a bigger challenge than a standard boss fight like we have in many games.”
“Everything was done in Montreal at Eidos,” he added. “It’s a lot less frustrating. But it depends on the way you play. If you played more combat in the main game, you probably didn’t have any trouble dealing with the boss fights. So we allow the adaptation of the way you play for that particular boss fight.”
So, pretty much exactly how it should have been from the start, but oh well, better late than never and all that stuff.
The DLC will be out sometime in October 2011.
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