Modern Warfare 3 patch notes revealed

7 December 2011
Modern Warfare 3 logo

Infinity Ward nice guy Robert Bowling has published a bunch of patch notes pertaining to the first 5 already released Modern Warfare 3 updates, as well as patch notes for patch 1.06 which is going to be rolled out at an unspecified time in the future.

Once Infinity Ward has finished working on its next patch it will still have to get Microsoft and Sony to sign off on it before it can be rolled out.

Hot-fixes on the other hand can be rolled out at any time.

In case you were wondering, here is what the patches released to date have done to Modern Warfare 3.

Call of Duty: Modern Warfare 3 (Patches 1.01-1.05)

  1. Enabled Theater, Vault, Private Match options, Elite and Facebook functionality for Launch Day.
  2. Fix for YouTube video upload on SD TVs. Matchmaking Improvements.
  3. Theater Improvements (Fix to FF and RW in Theater), LAG improvements, Improvements to Hot Fix system.
  4. Change to address hitching and lag in gameplay.
  5. Further improvements for hitching and addressing lag in gameplay.

Hot Fix Updates

  • No Recoil glitch
  • Infinite Laptop killstreak glitch (Stealth Bomber Glitch)
  • Map Exploits (Getting into trucks, under maps) Fix
  • Prevent Slow-mo and Super Fast lobbies

And here is what we can expect from the next patch and beyond:

Patch 1.06

Additional improvements to address lag. Fix for Melee Jump. Clan Tag Validation (remove buttons from clan tags). Improve Host Migration logic. Prevent stat Loss.

Incoming Hot Fixes

  • Weapon Rebalancing (Dual FMG-9, Type-95, CM-901 Attachments)
  • Hitmarker Sound on Ps3
  • Reticle fix for certain weapons.

Feedback in Discussion

  • Updates to the Spawn system
  • Further “lag compensation” or “host advantage / disadvantage” updates plus ability for on-going hot fixes based on feedback.
  • Default :30 Round Start timer for System Link only, while looking into adjustable timer for System Link games for Competitive Play.
  • Options to allow System Link players to ‘unlock all’ for competitive play in System Link only.
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