Double Fine’s upcoming adventure game, funded by community funding through website Kickstarter, will likely be an “old school” 2D adventure game.
Boss Tim Schafer and veteran Ron Gilbert talked details in a new Q&A posted on the Kickstarter webpage.
Schafer says, “One of the reasons I was excited about making an adventure game was working with Nathan Stapley who’s an artist who has a great painting style.”
“One of the things I missed about the 2D graphic adventures is that you would be able to have a great artist expressing themselves directly on the screen; not having to go through 3D shaders or any other complicated technology that might change or alter their vision.
“So I do like the idea of hand-painted backgrounds. Then it’s just a question of whether the characters should also be hand painted and animated.”
Gilbert was on board, saying, “I think it should be all 2D. Old school.”
“I just think it’s a lot more interesting than 3D. 3D does buy you a lot but for a project like this, just doing something that really emphasises the art of the artist – I think 2D would really give us that.”
Kickstarter is a website which gives a platform for people to request capital from the public for a project they want to do, be it film, video game, anything; usually with some kind of reward for the higher donators. Double Fine was asking for $400,000, but have managed to raise an enormous $2,111,425 instead.