17,472 cans of diet coke went into inFamous

29 June 2009

inFamous developer Sucker Punch has recently spoken to Game Informer magazine, sharing a variety of interesting facts surrounding the development of its highly rated best seller.

– The inFamous development team consumed 13,104 cans of Diet Pepsi and 17,472 cans of Diet Coke while working on inFamous.

– There were ten “inFamous babies” born during the span of the development process.

– The inFamous team traveled to Starbucks approximately 18,200 times during the development of the game.

– In the time it took to complete inFamous there were 14 high-rise buildings constructed within a three block radius of Sucker Punch’s offices.

– The inFamous demo was the fastest demo to reach the 1 million download mark on PSN
Sucker Punch also announced that inFamous will soon be getting its own space in PSN Home.

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