inFamous developer Sucker Punch has recently spoken to Game Informer magazine, sharing a variety of interesting facts surrounding the development of its highly rated best seller.
– The inFamous development team consumed 13,104 cans of Diet Pepsi and 17,472 cans of Diet Coke while working on inFamous.
– There were ten “inFamous babies” born during the span of the development process.
– The inFamous team traveled to Starbucks approximately 18,200 times during the development of the game.
– In the time it took to complete inFamous there were 14 high-rise buildings constructed within a three block radius of Sucker Punch’s offices.
– The inFamous demo was the fastest demo to reach the 1 million download mark on PSN
Sucker Punch also announced that inFamous will soon be getting its own space in PSN Home.
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