Not sure I agree with Hutchinson. A well designed game will offer players of all skills the opportunity to enjoy it. If your game breaks when on “easy mode” it’s not the fault of the player – try designing the game better.
I do agree that an easy mode shouldn’t be shoe-horned in unless it can be done properly.
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Not sure I agree with Hutchinson. A well designed game will offer players of all skills the opportunity to enjoy it. If your game breaks when on “easy mode” it’s not the fault of the player – try designing the game better.
I do agree that an easy mode shouldn’t be shoe-horned in unless it can be done properly.