The great indie 2D platform game Gish is now for sale using the ‘choose-your-own-price’ model. Gish is a physics based amorphous blob of black stuff, on a quest to save his girlfriend of course. The game itself is a bit of an action/puzzle hybrid – Gish must use his abilities to thwart and bypass enemies across the various levels.
To do so he has a number of tricks up his, uh, sleeves… Anyway, among other things, he can squish himself flat to get through narrow gaps, turn rigid for some bouncing and jumping action, become sticky to cling to surfaces, and even expand and contract. Gish can also combine talents in order to bypass certain complicated situations.
Gish won Game of the Year at the 2005 Independent Games Festival. Whilst five years may be an eternity in AAA terms, thanks to the magic of independent development, Gish is still a great title that’s aged well.
The game was recently updated to version 1.6 which brought the addition of numerous community developed campaigns over and above the original levels. For those keeping count at home, this means: over 40 community levels; 4 community VS levels; 34 story levels; 20 Collection levels; 28 VS levels; and 5 “Super Secret” levels. That’s over 100 levels of amorphous gooey goodness.
Undoubtedly great value for money before, and now with the ‘choose-your-own-price’ model, there has never been a better time to pick up this great indie title.
Chronic Logic included in their press release their reasoning behind adopting this particular pricing model: “This pricing strategy often times raises eyebrows and people ask the question, won’t everyone just pay the minimum?’ As an indie company the relationship we have with our customers is much different than what you would see between huge corporations and gamers.”
“We are not just out to make money, but genuinely enjoy producing unique game experiences for our fans. Within the community most gamers respect the role that indie developers play in keeping content fresh and competitive. We are not out to feed the masses with top notch graphics or put out bulk gameplay with already famous icons.”
“The content generated by indie companies gives a unique feel with every game that just can’t be created by the giants – sort of like that favourite song no one else knows about. Gamers are different than the average consumers, they are more aware of the roles small companies play in game development, and because of this, are more willing to support the developers who create the games they love to play.”
So there you have it. If you feel like supporting some dedicated indie developers, head on over the Gish website. The game is supported on Windows, Mac OS, and even 64bit Linux.