Those of you with desk jobs know that after some time, your work space slowly becomes your own.
A photo of your family, some desk toys, maybe a pot plant – soon that little corner of your office is your home away from home.
It’s no different for game developers who, despite working on incredible digital worlds instead of spreadsheets, still spend the majority of their day behind their desks.
But what do their workstations actually look like? Gamasutra recently contacted some of the industry’s best and brightest to find out.
Check out these awesome workstations below (click to enlarge):
Brendon Chung
Culver City, USA
Gravity Bone, 30 Flights of Loving, Quadrilateral Cowboy
Edmund McMillen
Santa Cruz, USA
Super Meat Boy, The Binding of Isaac
Brenda Romero
Galway, Ireland
Wizardry, Ghost Recon, Train
Masaya Matsuura
Tokyo, Japan
PaRappa the Rapper, UmJammerLammy
Dylan Cuthbert
Kyoto, Japan
Starfox Command, PixelJunk Series, The Tomorrow Children
Sam Barlow
New York, USA
Silent Hill: Shattered Memories; Her Story; War Games
Martin Hollis
Cambridge, England
Goldeneye 007, Perfect Dark, Bonsai Barber
Wan Hazmer
Tokyo, Japan
Final Fantasy Type-0, Final Fantasy XV
Which workstation is your favourite? Let us know in the comments below and in our forums.
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I thought the Japanese dude’s workstations would look somewhat like this…:-)
https://s-media-cache-ak0.pinimg.com/736x/4f/14/56/4f14562148c968e673117ecceebdc674.jpg