Homefront pushes 375 000 copies on launch

Despite some tepid reviews, plummeting stock shares, and an incipient marketing deficit apocalypse, THQ’s Homefront managed to contrive a respectable launch with 375 000 copies sold in Americaland on day one.

“We are delighted with first day sales for Homefront and are already fulfilling re-orders for the game from multiple retailers,” says THQ president and CEO Brian Farrell.

Of course, some 200 000 of those copies were preorders, so those guys were already kinda committed.

The game has received significant criticism for its apparently rather short single-player campaign, although the multiplayer component was well-received. It’s currently averaging around 73 on Metacritic, which would have been a great score three years ago, but isn’t anymore for some reason.

“Due to the strong and growing demand for Homefront’s multiplayer, we continue to add dedicated server capacity,” adds THQ Core Games executive VP Danny Bilson. “We are confident that the large-scale multiplayer maps featuring 32 players, vehicles, infantry and drones, will continue to be a major draw for the huge audience of FPS gamers looking for a new experience over the coming months.”

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