Silent Hill: Downpour producer Devin Shastky has dismissed comparisons between his game and Alan Wake, telling Hell Descent that “I think it’s a bit odd for anyone who hasn’t even seen the game to be drawing comparisons to any other games.”
His comments come in after a recent release of new screenshots prompted speculation about the game’s remarkable resemblance to Remedy’s Stephen King-‘em-up. But just because it looks the same in the pictures, basically, doesn’t mean anything.
“They can only judge from the screenshots they’ve seen, so I don’t blame them. If they think we are looking ‘Alan Wake-ish’ just because we have a forest area in part of the game, then so be it. But it could easily be said that Alan Wake ripped off SH in a number of ways with the look and feel of their entire game. Granted, all games evolve from each other in some capacity, so I think its narrow minded to think like that.”
Besides, Downpour features loads of other stuff besides gloomy forests.
“There are a multitude of other environments in Downpour that people will be hard-pressed to compare to ANY other games, we have a very unique variety of landscapes and interiors, and I think the fans will be very pleased with the job Vatra is doing on our environments,” he says. “The forest is just a drop in the bucket (pun intended) of where we take the player in this game.”
The game is scheduled to launch sometime towards the end of the year.