Desktop Dungeons will be at E3

12 May 2011

The South African indie development outfit of QCF design has been doing us proud lately. At 2011’s Independent Games Festival they picked up the award for Excellence in Design, beating out other heavyweight contenders in the category – Faraway, Super Crate Box, Nidhogg and the indie behemoth Minecraft.

QCF’s Danny Day Tweeted the news: “That’s right: Desktop Dungeons is going to be at E3 thanks to @IndieCade! Is this awesome? (y/y).”

MyGaming caught up with QCF’s Rodain Joubert, the mind behind the original Desktop Dungeons concept, to find out more. “The news kinda snuck up on us, but in a good way. Like a mugger who wants to bludgeon you with a wiffle bat. Except that the wiffle bat is made of delicious chocolate. And the mugger’s actually IndieCade,” said Joubert. “I suppose we ought to get used to this sort of thing, but it’s genuinely a surprise every time.”

Rodain Joubert
Rodain Joubert

Joubert explained that IndieCade are making possible their trip to E3: “IndieCade are the good folks who organised the showcase we’re in. Submissions were made earlier this year from a bunch of indies hoping to be included.”

Speaking about what to expect from QCF and Desktop Dungeons at E3, Joubert said: “We’ll be getting a new build up and running in time for the E3 showcase, which may or may not show off the VERY well-developed Kingdom system that we’ve got up and running (it depends on the practicalities of a showcase environment).”

“At the very least, we’ve got a swarm of new dungeons and character/monster effects that we want to demonstrate on top of the stuff shown at the IGF – we ended up taking a lot of useful early feedback from those gameplay sessions and have tightened up the design accordingly,” said Joubert.

Desktop Dungeons - serpent boss

Desktop Dungeons – serpent boss

Below is an image teasing some of the new systems that are in the works for Desktop Dungeons. Joubert coyly stated that he wants to encourage some speculation on the features, but assured that a big announcement will be coming very soon.

Desktop Dungeons

“As far as what platforms we’ll display it on, sticking to PC will probably be the simplest and most effective for an E3 demo, though we already know that our current build works just fine on Mac and as a web-deployable (we’ve secretly been testing it online here and there, shhh),” concluded Joubert.

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