And in this week’s edition of Molyneux Said It!, the Lionhead overlord has compared the advent of Microsoft’s Kinect with the computer mouse. Because they… both have… buttons. Wait.
“You know what? This is exactly like the mid-80s when we got the Amiga and we started playing with a mouse,” Peter Molyneux tells CVG. “I can remember everyone writing about how the mouse is the worst thing for gaming and it took a little while for the development community to start exploring and experiment with it. But out of that exploration and experimentation came Wolfenstein and Doom and real-time strategy games.
“Before that we were all doing stuff with a joystick. I think that any invention as big as Kinect just takes a while for us to get our teeth into. I agree with the scepticism from core gamers because there is no example yet of anything which is as dramatic or as exciting (as a game on a controller) or even an experience that lasts more than 15 minutes. When you get past the idiosyncrasies which every control mechanism has, Kinect is a wonderful device to innovate on.”
But when you get past the idiosyncrasies, there aren’t really any particularly good games. Maybe that’s the real problem? Unless that’s just another idiosyncrasy, of course.
Share your thoughts on Kinect in the forums