In Mass Effect 3, the fate of everything is in your hands. Literally. Like, your mouse or controller. And as a series finale, BioWare is going to make sure it all goes out with a bang.
“With the first one, we’re kind of launching everything, and we’re kind of throwing up these huge threads to the later stories,” the project’s producer Casey Hudson tells Destructoid.
“And then with the second one, we’re kind of in between. It’s actually the toughest one to make, because it has to work with previous stuff and still tie in with other stuff a little bit later.
“But with Mass Effect 3, this is really the opportunity to do whatever we want with the reminder of the story – which means players can do whatever they want with the remainder of the story. Your decision can have much bigger consequences, things that you’ve done earlier can have much bigger consequences.
“So we can really throw around a lot of big impacts from your decisions, from prior games and from decision you’ll make in Mass Effect 3.
“It’s really astronomical. The number of different ways that you can play it, the combinations of different decisions that you can make, and then all the different ways that the story can end up depending on what you’re doing.”
It’s like one of those Choose Your Own Adventure books, I can just see it now:
1. If you’d like to destroy everything, everywhere forever, turn to page 97.
2. If you’d like to make a deal with the Reapers, turn to page 165.
3. If you’d like to have sex with your crew, turn to page 23.
And then, the text on each of those pages reads:
You die.
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