In this week’s ‘Big Bad Employer’ spotlight, it’s Crytek! Everybody gets a turn, apparently.
This one broke over the weekend, with a Tumblr post criticising the company’s “hiring and firing policy of staff at the Frankfurt head office” during development of Crysis 2.
“The atmosphere in the office for a couple of years now has meant that staff feel uncertain of their futures within the company and either jump ship, or get fired unlawfully and are forced to legally settle their dispute in the courts,” it reads.
“Several ex-Crytek employees have already been successful in mounting legal battles and won settlements, yet Crytek still treat staff as disposable pieces of meat to be discarded at will. We fully understand that a games company needs to make a profit, and this site isn’t going against the great work that the current employees have made in the past or are currently working on.”
“We are merely trying to notify the world that the current amazement bubble surrounding Crytek is unjustified and severely out of sync with other games companies who treat their staff well and continue to create great pieces of work.”
Ouch. Although, if recent reports are to be believed, there aren’t actually that many game developers out there who do treat their staff well.
Predictably enough, the company has denied the claims. Speaking to Develop, CEO Cevat Yerli described them as “completely misleading accusations”, and followed up with the usual dribble about respecting and valuing all the precious and unique little snowflakes that work at Crytek.
Crytek accused of treating staff like “disposable pieces of meat” << Comments and views