Crytek: “People are putting too many definitions on what casual means”

15 September 2011

What exactly is “casual gaming”, anyway? If some HARDCORE!!!1 gamers are to be believed, it’s pretty much anything they don’t like, but back in reality, it seems there’s an increasingly fuzzy line between whatever casual games are, and everything else.

Not even Crytek knows the difference anymore, but they’ve got some big ideas.

“I think casual is a weird thing, people are putting too many definitions on what casual means,” the company’s director of global business development, Carl Jones, told GamesIndustry.biz.

“What does AAA game mean? You could say it means hardcore, console games like shooters, but why should that be the definition of AAA? AAA should be the number of people paying and playing the game, that’s what determines a AAA game. So Minecraft is a AAA game because there’s so many people paying and playing.”

“And I think those names will all change soon enough, we won’t be talking about indies or casual, we’ll come up with new terminology that fits those markets,” he adds. “I think all games will be social, that’s the way it’s going, that’s mainly what I think will change.”

Inb4 everybody misses his point and whines instead about Jones saying console games are hardcore.

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