Following rumours over the weekend, the International Game Developers Association has confirmed that EA has closed up its Visceral Studios Melbourne office.
“Confirmation of EA closing Visceral has been received 🙁 our best wishes to the 21 devs now out of a job #EAVisceral,” said an IGDA post on Twitter.
The studio had previously worked on Dante’s Inferno, Godfather 2, and Dead Space, and for the last three years, was reportedly also working on a console title – which may or may not have been the Jack the Ripper game, announced back in 2009 before vanishing into a development black hole – which has now been binned alongside the employees’ contracts.
That’s got to suck a bit.
At least the Dead Space franchise is still on the go over at Visceral’s Redwood Shores and Montreal divisions.
It’s been a pretty rough year in giant spider country, with Sydney-based L.A. Noire dev Team Bondi going out of business back in August 2011. Maybe they can all hang out over a shrimp barby.
EA shuts Visceral Games Australia << Comments and views