Deus Ex: Human Revolution's boss fights were outsourced

19 September 2011

Deus Ex: Human Revolution is a great game, there’s no denying it. However, one of its universally agreed upon shortcomings are the annoying boss fights which A) do not really belong in a game like Deus Ex: Human Revolution, and B) are badly implemented.

While players can get through the vast majority of the game focusing on a stealth approach, avoiding combat at almost every point, the boss fights require that they take care of business the old fashioned way, which is highly frustrating for players that do not level their character up accordingly.

An interview with little known developer G.I.R.P explains the approach to designing the boss fights.

As it turns out, Eidos Montreal did not develop these portions of the game, but outsourced them to G.I.R.P.

Deus Ex: Human Revolution’s boss fights were outsourced << Comments and views

You have read 2 out of 5 free articles. Log in or register for unlimited access.

Read now

The best gaming website in South Africa
MyGaming proudly displays the “FAIR” stamp of the Press Council of South Africa, indicating our commitment to adhere to the Code of Ethics for Print and online media which prescribes that our reportage is truthful, accurate and fair. Should you wish to lodge a complaint about our news coverage, please lodge a complaint on the Press Council’s website, www.presscouncil.org.za or email the complaint to [email protected] Contact the Press Council on 011 4843612.