We’ve been following the locally developed roguelike Desktop Dungeons since its humble beginnings, right through to it winning a design award at IGF 2011, where it managed to beat out the likes of Minecraft, Faraway and Super Crate Box.
Developers QCF Design took home a prize purse of US$2500 (±R17,260), after famously taking to the stage to accept the award and saying “We kind of didn’t write a speech because of Minecraft.”
The game was also nominated for the Seumas McNally Grand Prize, but ultimately Minecraft came out on top in that category.
Although the game has been wildly praised through its beta stages, it has yet to be released, and is scheduled to become available on 17 October.
In the meantime, the first official review of the game has been published by heavy weight online rag PC Gamer, who loved it, calling it “Bite-sized, colourful chunks of randomly generated adventure,” and “the perfect casual roguelike experience.”
PC Gamer awarded the game 81/100. Be sure to check out the full review here.
Desktop Dungeons was also featured at E3 earlier this year. When talking about appearing at the expo, QCF’s Rodain Joubert said “The news kinda snuck up on us, but in a good way. Like a mugger who wants to bludgeon you with a wiffle bat. Except that the wiffle bat is made of delicious chocolate. And the mugger’s actually IndieCade.”
You can pre-order Desktop Dungeons here for $10 (R80).
PC Gamer reviews local Desktop Dungeons beta << Comments and views