Skyrim Xbox 360 texture problems: Bethesda’s working on a fix

14 November 2011
Skyrim screenshot - Mammoths Giant

Bethesda has confirmed it’s working to resolve a texture scaling issue in the Xbox 360 version of The Elder Scrolls V: Skyrim, which results in textures not loading properly if the game is installed to the console’s hard drive.

“Skyrim uses a lot of dynamic streaming systems, including textures. We’ve seen a few reports of certain textures temporarily scaling down on the Xbox 360, and not scaling back up,” writes Bethesda community manager Matt Grandstaff over on the official forums.

“We have verified that this issue does not occur when playing off the disk and when the game is fully cached (not installed). Skyrim makes heavy use of the Xbox 360 caching system, and caches over the normal course of play while in menus or interiors. This cache can be wiped when other games are played or when the user manually removes it. We’re working on a solution in the next title update for those who have installed the game.”

So, in the meantime then, just don’t install the game. I’ve been playing it off the disc, and I’ve had no trouble wiping out Skyrim’s woolly mammoths, which is really all that matters.

MAMMOTHS MUST DIE!

Source: Bethesda Forum

Skyrim screenshot - Orc Night

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