Serious Sam 3 launches, gets update, breaks

25 November 2011
Serious Sam 3 gore

An update for Serious Same 3: BFE that went out yesterday has apparently broken the game – and just three days after it launched.

That’s got to be some kind of record.

According to the patch notes, the update fixed the following issues:

– Fixed data missing from some formatted texts in German language
– Fixed Moddable (unrestricted) version of the game not launching if autoexec.cfg is present.
– Fixed player sometimes getting into state with no weapons when respawning in Versus, or crossing levels.

… Aaaaaand broke save games on a bunch of levels. It’s not a bug, it’s a feature! No, wait, it was an accident.

“Oh, shoots! This was certainly not expected, but now that you say, I know what caused it,” wrote Croteam’s Alen Ladavac over on the Steam forums, in response to complaints.

“The update wasn’t supposed to be that big. It broke saves on levels #1, #2, #9 and #12 because those were accidentally included in the update. Will ship another one tomorrow, and we can revert this problem by restoring old versions of the levels. Unfortunately, if we do that, then the revert will break saves on those created today. Not sure which poison to take now…. Hm…”

He later added that, “I think I know how we might be able to make both old and new saves work. Stay tuned, we’ll try to do something about it in the next patch today/tomorrow (depends on which timezone you view this from ).”

IT’S ALL UNDER CONTROL, PEOPLE.

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