Konami’s NeverDead: never say die

2 December 2011

Every now and then a game developer will toy with the idea of having a game where you don’t die; then you’ll get a game developer who will take that idea to a whole other level.

Konami’s NeverDead stars an immortal protagonist by the name of Bryce Boltzmann who works for an agency that investigates demon incursions. The plot has something to do with demons from the dawn of time emerging in present day, leaving Bryce to use a wealth of guns and his blade to whack them back to hell.

But Bryce is immortal, so when it comes to battling the nasties, things happen a little bit differently.

As Bryce gets attacked and hit, it’s possible for him to literally be torn limb from limb – up to the point that he’s a rolling head. I’m not even kidding. As you take damage, you’ll fall apart and be your own version of Monty Python’s black knight – and you’ll need to find a way to pull yourself together.

Pull yourself together, man!

If you don’t have a gun, you can…use your limbs as weapons – or if you want to navigate new areas, there’s nothing stopping you from lobbing your head in to new places.

Basically, you’re playing as a human Mr. Potato Head. And that is pretty freakin’ awesome.

The game’s tone looks sufficiently cheesy, so hopefully it’s not going to take itself too seriously and we can all sit around and laugh as Bryce chases after himself – as opposed to feeling queasy at the sight of a man ripping his own head off to chuck at a charging demon.

On second thoughts, we’d laugh at that either way.

NeverDead is set for release on 3 February 2012 for Xbox 360 and PS3.

Check out the trailer below!

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NeverDead mega screenshot gallery

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