Bethesda will work on Skyrim lag issue “until it’s resolved”

Fear not PS3 gamers (and a few Xbox 360 gamers) – for Bethesda have heard your pleas.

After reports were still coming in about the Skyrim 1.2 patch not really fixing the lag issue, everyone’s sort of been wondering why the issue was happening in the first place.

The most plausible theory seems to stem from the PlayStation 3’s architecture and memory handling, according to Obsidian‘s New Vegas lead designer, Joshua Sawyer – meaning that the issue will hit all PS3 gamers the more they play.

Skyrim Cabbages

Or the more cabbages they hoard.

But a recent update on the BethBlog seems to disagree.

“While the 1.2 update fixed the long-term play issues for most PS3 users, we are aware that is not the case for some,” says the update, “We’ve been reaching out to a number of those users to collect save games, so we can take a look at their specific issues.”

What are the specific issues? Bethesda think it’s not one issue, but rather a combination of smaller ones being experienced by a few gamers.

“Some seem to be the PS3 autosaving in the background (you can turn that off), some may be SPU AI updates, and some may relate to dynamic system memory allocation.”

But don’t expect these problems to get resolved in the next patch – it would seem that the issue was raised a bit too late to make it into the next batch of fixes, which looks to resolve the things the 1.2 patch broke – like the mystical and magical backwards-flying dragon.

We will miss you, magical backwards-flying dragon

But the fixes are coming, says Bethesda, “These fixes are not in the current 1.3 update that is in final testing, but will be in future ones.”

It’s good to see that the Fallout 3 devs aren’t taking this game-breaking issue lightly. And they’re very polite, too.

“We thank all of you for your continued feedback and patience.”

Source: Bethesda Blog
Skyrim screenshot - Whiterun

What do we want? NO LAG! When do we want it? Soon, please.

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Bethesda will work on Skyrim lag issue “until it’s resolved”

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