Is a man not entitled to the sweat of his brow? Perhaps, but that doesn’t mean the public won’t have something to say about it – and that’s what Irrational Games is worried about.
It’s not that they don’t have confidence in BioShock: Infinite, mind you, but rather that it has Big Daddy boots to fill.
“BioShock was one of the best-received [and best] critically reviewed games of the past decade. We definitely feel the pressure of that,” the studio’s director of product development, Tim Gerritsen, told Official PlayStation Magazine UK.
“Every time we show anything to the public, we’re on pins and needles over how it will be received, because we’re that invested into making BioShock Infinite carry the same weight as the original. We feel confident that we have a skilled team and the ability to make that happen.”
“For every success we have, it simply opens up bigger challenges and bigger expectations. We live day to day hoping that we will deliver, and pushing ourselves to do so.”
BioShock: Infinite is supposed to launch sometime this year, although an actual date hasn’t been announced yet.
It’s not directly related to either of the previous BioShock titles, although it apparently shares some similar gameplay concepts and the same dystopia-gone-even-worse themes.