Wasteland 2’s “social” features are not “casual” features

26 March 2012

Responding to a planet-wide wobbly from Hardcore HQ, Wasteland 2 dev inXile Entertainment has clarified that when they said they’d be adding “social elements” to the game, they didn’t mean “casual elements”, and that nobody knows thinks you’re some kind of closet Angry Birds player.

The controversial words were included in an update over on Wasteland 2’s Kickstarter project page, which described otherwise undefined “social elements” being incorporated into the game.

“What I have discovered is that there are some four-letter words with extra letters like ‘Social’ which get very emotional responses. Social means casual to some people and Wasteland 2 is NOT a casual game. I will certainly be careful in my word selection as I want new ideas to be discussed without being railroaded for bad word choice,” wrote inXile boss Brian Fargo on the company’s blog.

“I clearly made a mistake in throwing out an idea before I communicated a cohesive vision document on the overall game.”

Or, you know, maybe a bunch of man-babies hung up on stupid labels totally overreacted.

The project recently passed the $1.5 million mark on Kickstarter, putting enough money in the bag for Linux and Mac versions of the game.

Source: Kickstarter, inXile (via VG247)
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