Blizzard is keeping the hype-dials maxed at 11 ahead of Diablo III’s May launch, and that’s what this Demon Hunter video is all about. Look at her there, hunting demons with her demon hunting skills. What a pro.
Elsewhere, the game’s hellish Inferno difficulty has apparently been modified, according to Diablo III community manager Bashiok.
“Inferno monster levels aren’t linear any longer. They get progressively more difficult. This was really a reaction to Inferno playtesting,” he explained on the Battle.net forums.
“We expect that anybody with enough time and dedication will reach level 60. But the jump in difficulty to Inferno needed to be different amounts for different people. For the crazy people they need a huge ramp in difficulty, for a more ‘casual’ but still hardcore audience you want an obvious but milder increase in difficulty.”
He added that, as a result of the changes, the game’s final Acts are “really, really brutally hard, for the most elite players only”. But it’s hard all the way through already, anyway.
“You’re going to die, a lot, and you’re going to have a horrible character for quite a while. You’re not going to hit 60 and finish the game on Inferno. You’re going to be smashing your face against Act 1 Inferno for weeks,” he said.
So… that’s something to look forward to. Or something.