A while back Minecraft creator Markus “Notch” Persson mentioned that he would like to create a space trading game, and it looks like he is doing exactly that.
It’s called 0x10c – we have no idea how it’s pronounced, and Notch has no intention of telling us yet. Apparently it’s a riddle, and this is the first clue: “What happens if you try to read a 64-bit representation of 1 in a 16 bit system, but you get the endianness wrong?”
Don’t worry, I’m no closer to getting it either.
As for the game itself, it’s going to a be a space game, and like Minecraft, it promises to be “quite ambitious.” 0x10c takes place in a parallel universe where the space race never ended because space travel gained popularity amongst corporations and rich people.
“In 1988, a brand new deep sleep cell was released, compatible with all popular 16-bit computers. Unfortunately, it used big endian, whereas the DCPU-16 specifications called for little endian. This led to a severe bug in the included drivers, causing a requested sleep of 0x0000 0000 0000 0001 years to last for 0x0001 0000 0000 0000 years.”
It’s now the year 281,474,976,712,644 AD, and the first lost people are starting to wake up to a universe on the brink of extinction, with all remote galaxies forever lost to red shift, star formation long since ended, and massive black holes dominating the galaxy.”
The game is super early in development still, but according to Notch, it might include a monthly fee because all computers and physics are going to be emulated, even when players are not online.
Game Features (according to Notch)
- Hard science fiction.
- Lots of engineering.
- Fully working computer system.
- Space battles against the AI or other players.
- Abandoned ships full of loot.
- Duct tape!
- Seamlessly landing on planets.
- Advanced economy system.
- Random encounters.
- Mining, trading, and looting.
- Single and multi player connected via the multiverse.
Source: 0x10c
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Well it sounds intriguing but will it be blocky?