Trials Evolution didn’t get a lot of hang time at the top – less than one month after RedLynx’s bike crash simulator broke all previous Xbox LIVE Arcade day-one sales, Minecraft’s gone and done it again.
Although Microsoft didn’t cite any actual numbers in the press release, Mojang’s Markus “Notch” Persson blurted out on Twitter that the game had sold enough copies in one hour of launch to recoup its development cost, and that according to the leaderboards, more than 400,000 people were playing the game by the end of its first day on Xbox.
Assuming 400,000 people had bought the game at 1600 MSP a pop, that would already be a net sum of $8 million. Even after handing Microsoft its share, that’s a whole lot more money for Notch’s money-plated money-castle.
Damn it, why didn’t I come up with Minecraft first?