The Elder Scrolls franchise has a less than stellar reputation for bugs and backwards-flying dragons, but Zenimax Online is trying to forego that legacy with the MMO version, Elder Scrolls Online.
According to game director Matt Firor, they’ll be implementing a long beta test in order to iron out potential bugs before a proper release. Zenimax will be developing the online version, an entirely different developer to those who created the single player games such as Skyrim.
Firor said, “It’s not only that, but there’s also many different types of tech problems when you create an MMOG. Account creation, servers, latency. The critical difference with MMOGs, though, is that you have a long beta test where you build up to thousands and thousands of players, and you tackle those problems as you run into them there.””
But Firor has his own idea of what makes the perfect Elder Scrolls Game: “Lore. Even now, I come across lore that I didn’t know existed. It’s just so deep. People play games for different reasons, but the people who respond to Elder Scrolls the most like to get immersed in a world so that they feel they’re living there. They like to have freedom of choice to do what they want to do, and that’s the part that resonates with us the most.
“This is what makes the IP so great for an MMOG already: people already know it’s the kind of game where they can head out and explore and be rewarded for it. That’s the one thing that player will learn immediately that’s different about us: if you see something in the distance, you can go and investigate and be rewarded for it.”
Let’s hope this lesser known developer can break the cycle.
Source: CVG
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