Diablo III players are “going to run out of stuff to do”, admits Blizzard

In a bizarre move of boldness, an official Blizzard rep has posted on the game’s official forums, responding to the community concerns about Diablo III’s longevity.

“We recognize that the item hunt is just not enough for a long-term sustainable end-game. There are still tons of people playing every day and week, and playing a lot, but eventually they’re going to run out of stuff to do (if they haven’t already).

The post goes on to say that Diablo III was never supposed to be an on-going affair, much like that of a large scale MMO.

“Killing enemies and finding items is a lot of fun, and we think we have a lot of the systems surrounding that right, or at least on the right path with a few corrections and tweaks. But honestly Diablo III is not World of Warcraft. We aren’t going to be able to pump out tons of new systems and content every couple months. There needs to be something else that keeps people engaged, and we know it’s not there right now.”

“Hindsight is 20/20 I suppose, but we believed pre-release that the item hunt would be far more sustainable, and would work to be a proper end-game for quite a while. That didn’t turn out to be true, and we recognize that.”

Despite the straight-forward confession, the post did mention some improvement plans for Diablo III.

“We’re working toward 1.0.4, which we’re really trying to pack with as many fixes and changes we can to help you guys out (and we’ll have a bunch of articles posted with all the details as we get closer), and we’re of course working on 1.1 with PvP arenas.

We have some ideas for progression systems, but honestly it’s a huge feature if we want to try to do it right, and not something we could envision being possible until well after 1.1 which is itself still a ways out.”

Source: Battle.net

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Diablo III players are “going to run out of stuff to do”, admits Blizzard

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