So to recap then – last week, original Diablo series creator David Brevik said some things about Diablo III, then Diablo III designer Jay Wilson said some things about David Brevik, then everybody on the internet said things about the things Brevik and Wilson said, and now Wilson has said he’s sorry for the things he said before.
In a special message over on Battle.net, Wilson apologised for his comments and described Brevik as an “awesome” person:
I recently made a comment on Facebook about Dave Brevik. I want to make it clear that I am very sorry for what I said. I have higher expectations for myself than to express my feelings in such a rash way and disrespect a fellow developer like Dave, someone who deserves to be treated with greater respect.
What I said was expressed out of anger, and in defense of my team and the game. People can say what they want about me, but I don’t take lightly when they disparage the commitment and passion of the Diablo III team.
Dave is awesome. In Diablo and Diablo II, he made two of the games that have most affected me as a developer. I respect his vision for Diablo, but just like he said in his interview, the Diablo III team must drive a vision for the game that is true to us. We believe in Diablo and have stuck by it through years of hard development to make it a reality.
Awww. Barney’s over, people.
Wilson also took the opportunity to admit that, okay, maybe Diablo III isn’t totally perfect. He went on to address a number of problems in the game – including controversial item drops, difficulty, the Auction House, and the “variety of things to do” – promising that the team has “no illusion that our work is done”.
A game update earlier this week added 100 new Paragon levels to the game, for those players who’d hit the level 60 cap.