Mass Effect 3 Wii U devs: “We don’t want to mess up”

8 September 2012

Straight Right is the team behind the development of Mass Effect 3 on the Wii U, and according to the developer, they’re very aware of the expectations placed upon them.

“We’re very conscious of not wanting to mess up,” Straight Right boss Tom Crago said, “given the level of expectation and the fact that we’re taking something which, on PlayStation 3 and Xbox 360 and PC, was exceptionally good.”

“You want to replicate the experience on Xbox 360 and PlayStation 3 as sympathetically as possible. But then you say, ‘how can I enhance this experience?’. We tried to get the game looking great and singing on Wii U, and then use the GamePad to complement this.”

The developer plans to have the title ready on launch day – despite not knowing exactly when launch day is – a situation Crago described as “challenging”.

The pressure is increased by the fact that Straight Right doesn’t have the same credentials as some other, older companies.

“This is the biggest title we’ve worked on in a long time. There’s a significant technical challenge bringing the game from its original format to the Wii U. It’s a new, different and sophisticated piece of hardware, so there’s a good deal of technical energy that’s been expended making that happen.”

As for the Wii U itself, Crago is impressed, and promises that the game will look “just as good” as other console versions.

“We’ve made a number of bets on the Wii U, so we’re certainly hoping that the platform comes strongly out of the gate. We’ve got two other titles in development.

“One of them is original, our own IP, and another is based on another big franchise that will come out in 2013. It’s a big title and you will have heard of it,” he teased.

Source: Eurogamer

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  1. nicki vallentgoed
    09.09.2012 at 08:53


    promises that the game will look “just as good” as other console versions ”
    Should it not look way better?

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