EA and Crytek have confirmed that the upcoming Crysis threequel will feature extensive tinkering options on PC.
On launch, Crysis 3 will include an “Advanced Graphics Options”, which will allow users to tweak stuff like:
- Game effects
- Object
- Particles
- Post processing
- Shading
- Shadows
- Water
- Anisotropic filtering
- Texture resolution
- Motion blur amount
- Lens flares
Crysis 3’s technical director Marco Corbetta said that Crysis 2 never shipped with these features due to the time spent on developing for consoles.
Corbetta went on to assure PC gamers that “Crysis 3 will already ship with hi-res textures, advanced graphics settings, tessellation and DX11 support,” and also added that “additional tech areas that have been enhanced since Crysis 2 are: AI navigation system, animation system, water, fog volumes, cloud shadows, POM, AA, cloths, vegetation, particles, lens flares and grass.”
Read more about Crysis 3 , which is scheduled for a February 2013 release.
That sounds great Leaky.
I remember the days when this stuff was standard fair in PC titles. Now it’s something to give them a pat on the back for. However I won’t just be a negative Nancy, I do welcome this attitude in Developers.