Knack, new character-driven physics action-platformer for PS4

21 February 2013
Knack logo

As part of the showcase highlighting the PlayStation 4’s physics capabilities, a new game has been announced – Knack. No release date was indicated.

“We are really trying to take advantage of everything that PlayStation 4 supports, from the graphics capabilities of the platform to the physics simulation necessary to handle our very unique hero,” said Mark Cerny, Game Director of Knack.

The Doctor (a not-so-mad scientist) studied ancient relics from a long lost civilization for many years, and finally found a way to bind them together and give them consciousness. The result is Knack, a creature with mysterious powers – for one, he can incorporate more relics into his body as he finds them, which allows him to transform from a three-foot tall creature into a gigantic wrecking machine.

During the game, Knack also discovers that he has a skill (in other words, a knack!) that allows him to incorporate ice, metal and other substances into his body, giving him new abilities from level to level. The result is gameplay which is a little bit like Crash Bandicoot, and a little bit like Katamari Damacy, in that the Knack can get quite large indeed. There’s also a touch of God of War in there, in that there is an epic feel to the game in places.

As for the story, mankind is threatened by a resurgent goblin army and Knack steps forward to protect them – until it becomes clear that an even greater danger is posed by elements of the human community.

More information was promised in the build up to the PS4 launch.

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