Crytek might get to make Darksiders 3

The news that publisher Nordic Games has picked up the Darksiders IP (among others) from THQ’s auction cause for concern for some fans, but things could still work out for the apocalyptic franchise.

The concern is that the core development team at now defunct Vigil (who created Darksiders and Darksiders II) were hired by Crytek, who had their sights set on the IP in order to bring it back to the original creators.

However, Nordic scooped up the rights, and the CEO has expressed that Crytek could be in contention to develop Darksiders 3.

“They are the best-suited people in the world to make a sequel, that I’m aware of,” said Nordic Games CEO Lars Wingefors, speaking to Eurogamer about the Vigil team, now working at Crytek USA.

“I’d love to do something with them if we can find the right set-up,” Wingefors also said. “If they can prove they can make a worthwhile sequel, why shouldn’t we talk?”

Darksiders 2

Darksiders 2

After the announcement that Nordic Games had acquired the rights, the original lead level designer/principal designer on Darksiders 1 and 2, Ryan Stefanielli, and combat designer, Ben Cureton (now both with Crytek USA) took to the Nordic Games forum, adding in their two cents on what to do.

“All I can say is… make it adventurous,” said Stefanielli. “Good luck to you guys. You’ve adopted our baby,” added the designer.

Cureton added that important things for the series are the “feeling of adventure, the fast-paced combat, the sense of scale, quality voice acting” and that “Strife and Fury need to be BADASS”. “Whatever you do, don’t forget to crank the BADASS meter up to 11,” added Cureton.

While Nordic Games do seem to have a preference for the Crytek USA team to handle Darksiders 3, other developers will be considered.

“If someone else has a better set-up, they should step forward,” said Wingefors.

The CEO went on to talk about the focus on quality for the next Darksiders game, saying that it needs to achieve scores on Metacritic of “80 plus or even better, 90, to make it commercially viable.” He also explained that the game would potentially be a next-gen title.

Source: Eurogamer

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