SA dev’s Ouya game RED “reasonably profitable”

The Ouya has had a relatively rocky launch (with shipment delays and poor reviews hampering its image). South African studio Knife Media, who developed one of the console’s launch titles (RED) has revealed how successful the game sales have been.

“We broke even within two and a half weeks, whilst sales are currently sitting at just below 400,” said Knife Media’s co-founder Jack Shiels.

“Right now that doesn’t seem like a whole lot, but there aren’t a significant amount of Ouyas out in the wild right now. I reckon by year end we will have a clearer picture,” added Shiels.

The Ouya has shipped out to 58,000 Kickstarter backers, but we don’t have any further unit sales at this point.

RED is a top-down survival shooter that follows Rick Steele, a blocky hero who has to battle mutant hordes that are attacking his city.

Rick needs to use a variety of weapons and powers to defeat the legions and save the day.

On top of the action-packed premise, the game will feature “smexy cartoon graphics”, perks, persistent player levelling, unique abilities and local multiplayer.

Knife Media is an independent game developer in Cape Town, South Africa, who specialise in mobile, desktop and Ouya game development platforms.

What do you think of the Ouya? Do you think indie devs will make money off of the Android-powered console?

Source: Edge Online

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SA dev’s Ouya game RED “reasonably profitable”

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