Alan Wake’s long awaited 18 May release is prowling just over the edge of the month now, but PC gamers aren’t much concerned about that anymore. Microsoft recently announced that the PC version of the game was chucked because the company “realised that the most compelling way to experience Alan Wake was on the Xbox 360 platform”.
Now, in an interview with Digital Spy, Remedy Entertainment dev lead Oskari Häkkinen has come up with something somewhat more plausible, saying the studio is simply too small to deal with multiplatform development. “We’re a small studio, about 50 people. Concentrating on one platform is just a lot easier for us where we’re smaller than other studios, and it’s just been focused, focusing on one platform and getting that done. We have no plans for PC right now.”
So, anyone want to bet on a PC version coming out by the end of the year?