Gamescom 2013 wrapped up last weekend and there was a ton of news – catch up on all of MyGaming’s Gamescom coverage.
Gamescom is probably the biggest highlight on the gaming calendar. While June’s E3 expo is open only to industry and journalists and typically used for big announcements, following in August Gamescom is where publishers, developers, and manufacturers gather to display their latest and greatest to the gaming public.
Gamescom 2013 was particularly enthralling as the biggest shift in gaming for many year is upon us – the transition to next-gen consoles, PS4 and Xbox One.
Gamescom 2013 shattered previous records, and we have some official stats to back that up:
- Over 340,000 visitors attended Gamescom 2013 over the five day exhibition, which was held at Koelnmesse, Cologne, Germany.
- Attendance figures rose by 23 percent compared to the previous year.
- 2013: > 340,000
- 2012: > 275,000
- Over 635 exhibitors from 40 countries presented 400 world premiers, including for the first time in history two new consoles – PlayStation 4 and Xbox One.
- Number of exhibitors:
- 2013: > 635
- 2012: > 600
No. of trade visitors:
- 2013: 29,600
- 2012: 24,500
- Number of exhibitors:
- Attendance figures were up by 23%, visitors and companies from 88 countries in the world, visitor tickets were completely sold-out.
- 140,000 square metres of gamescom exhibition space booked.
- 6,000 journalists (+15%) from 61 countries covered the event live from Cologne.
Gamescom supporting programme
Gamescom also has a number of events and features around the main attraction of the latest games.
The GDC Europe Developer’s Conference and the gamescom city-festival attracted an additional 120,000 visitors.
The Gamescom congress, Gamescom campusm and the cosplay village, as well as many further outdoor activities rounded off the fifth edition of Gamescom in Cologne.
Industry titans react to Gamescom 2013
While the gaming public certainly had their fill, the companies behind the games and consoles see a bright future ahead with the next-gen about burst onto the scene.
Industry tracker NPD has reported that sales of videogame hardware and software has fallen every month year-on-year since January 2012. Online, free-to-play, smartphone and tablet games are attributed to the decline in traditional hardware sales.
However, the big boys in the industry aren’t too worried about this trend, suggesting that it is rather expected at this stage. “The recent industry sales figures are more a reflection of typical late console cycle dynamics than the momentum of this medium,” said Activision Blizzard’s Publishing Chief Executive Eric Hirshberg.
Hirshberg added that gaming had gained in importance since the last consoles were launched about eight years ago.
Research firm PricewaterhouseCoopers (PwC) suggests the global market for videogames will recover to US$86.9 billion in 2017, from US$63.4 billion in 2012. Consumer spending on console games is expected to increase to US$31.2 billion in 2017, from US$24.9 billion in 2012.
Peter Moore, EA’s chief operating officer, said “We have focused on nailing the transition to the new XBox One and the PlayStation 4 and are ready to benefit.”
“A good fight is always good for business. The gamers ultimately win,” said Activision’s Hirshberg. “You can keep a scorecard and decide who you think is winning each round, but you cannot argue that (the gamers) are not highly engaged. It would be much worse for the industry if nobody cared.”
MyGaming @ Gamescom 2013
MyGaming was on the show floor at Gamescom 2013, chatting to developers, getting hands-on with the latest titles, and soaking up everything that the biggest gaming show in the world had to offer.
Check out the some of the pictures and gallery below: